Nitro Retopo segments, repairs and rebuilds dense Blender meshes with artist-guided patches, topology patterns and automatic ...
SpyderPro adds denser greyscale measurements and detailed validation reports. Datacolor reports improvements across 24 tested ...
MechaPaint 2.0 combines PBR painting, physical-paint matching, photo-derived geometry, local AI and engine delivery.
Workflows Slate turns metadata into reusable burn-ins and slates inside SGO’s automated dailies, VFX and delivery pipelines.
SyncKey Reducer keeps animation poses aligned in Max and Maya, with two reduction engines, rig safeguards and separate ...
Higx Optics uses ray-traced virtual lenses for bokeh and optical effects across Nuke, After Effects and Resolve Studio. We compare the approach with ZEISS LensCore.
Pipe It builds editable pipe networks in Unreal Engine, with custom kits, runtime Blueprint editing and bake outputs that need a dependency check.
FrameRef tackles large reference collections with portals and AI tagging. It keeps your board navigable with voice memos and mind maps.
Explore colormass scanned materials, their PBR maps and the checks needed before putting the free collection into production.
PFTrack Solo unlocks all nodes, including photogrammetry, stereo and Z-Depth, with a new Demo Mode and routes to permanent ownership.
GhostPencilPro brings Grease Pencil-style drawing, animation, .ABR brushes and scripting into 3ds Max, without making Max users learn Blender. GhostPencilPro takes one of Blender’s more distinctive ...
Cinema 4D 2026.4 adds a built-in MCP server, letting AI assistants operate within the app while keeping scene data editable.
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